The Boycott, Divestment, and Sanctions (BDS) movement has galvanized a segment of society to confront perceived injustices, challenging corporations like Microsoft that they believe are complicit in human rights violations. Recently, the BDS movement has shifted its focus toward Microsoft’s gaming division, advocating for the cancellation of Game Pass subscriptions and a broader boycott of
Gaming
In a digital landscape often inundated with grim narratives and hyper-realism, finding a game that fuels a sense of joy feels like uncovering buried treasure. Enter *Demon Tides,* a spirited 3D platformer that evokes the nostalgic thrill of classic games, particularly reminiscent of the beloved Nintendo 64 titles. The moment I first plunged into this
In an era where the video game industry is booming, the voices of the workers behind the scenes are becoming increasingly critical. The phenomenon of unionization among video game developers is no longer an exception but rather a growing trend, reflecting a collective stand for fair wages and improved working conditions. The recent developments within
Every home has its peculiar struggles, and for many, including myself, the annual invasion of fruit flies and mosquitoes feels like a rite of passage. Each year, as the warmth returns, these tiny intruders are irresistibly attracted to the remnants of pasta sauce and the charred toast that lingers in my kitchen. The resulting battle
As fans of Monster Hunter Wilds eagerly anticipate the content update scheduled for this Friday, director Yuya Tokuda has unveiled a slew of thrilling announcements that promise to shake up the gameplay significantly. The buzz surrounding the update centers on the introduction of arch-tempered monster variants, which indicate a shift toward tougher battles that will
In the intricate tapestry of modern gaming, few names evoke as much curiosity as Build A Rocket Boy, a studio helmed by Leslie Benzies, a veteran of the gaming industry, recognized for his pivotal role in the Grand Theft Auto series. Their forthcoming title, MindsEye, has been set with a release date of June 10th,
The journey of the System Shock franchise has been as tumultuous as it has been intriguing. After the release of the original game in 1994, the series quickly gained a cult following, appreciated for its innovation in the immersive sim genre. However, the path to bringing a sequel to fruition has been riddled with challenges.
The gaming community is buzzing with anticipation for Chucklefish’s upcoming title, Witchbrook, a vibrant sim set in a magical educational institution. Known for their previous success with Stardew Valley, the developers are once again dipping their toes into the realm of life simulation with a unique, enchanting twist. Unlike traditional games that dwell solely on
LiDAR, or “light detection and ranging,” offers a fascinating glimpse into the world of scanning and mapping. With a mechanism that shoots lasers and measures the time it takes for them to bounce back, LiDAR has established itself as a pivotal tool in various scientific domains. From elucidating the tangled networks of underground caves to
Game development is often romanticized; visions of creative freedom, cutting-edge technology, and immersive worlds come to mind. However, the untold story often revolves around the immense pressure that developers face during the creation process. A recent revelation by Katsuhiro Harada, the long-time director of the iconic Tekken series, serves as a stark reminder of the