The realm of video games often serves as a historical archive, preserving the echoes of pop culture, literature, and even political structures. One enigmatic artifact from this archive is “Big Brother,” the long-lost video game adaptation of George Orwell’s dystopian masterpiece, *1984*. This game, which never saw the light of day, is now a topic
Gaming
In a surprising and disheartening turn of events, Studio Fizbin, the creative minds behind engaging titles like Say No! More and the intriguing roguelike Reignbreaker, have announced their closure just as they approach the launch of what is to be their final project. This closure, attributed to sweeping layoffs initiated by their parent company, Thunderful,
Monster Hunter Wilds has stormed onto the gaming scene, attracting a staggering peak of over a million simultaneous players on Steam this past weekend. Despite this monumental success, the game’s launch has been marred by a plethora of technical issues that have left many players frustrated. The conflicting feelings surrounding its roaring popularity raise questions
In the competitive landscape of puzzle games, few studios have left as indelible a mark as Zachtronics. The creators of beloved titles like *Opus Magnum*, *Exapunks*, and *TIS-100* have captured the hearts of gamers with their intricate designs and rich mechanics. Although the studio shuttered its doors, its spirit continues to thrive through the newly
Video games have evolved dramatically over the past few decades, offering players an opportunity to immerse themselves in richly crafted worlds. Character creation has become one of the primary aspects of this experience, allowing gamers to tailor avatars that reflect their personalities, preferences, or just pure creativity. However, beneath the surface of excitement and personalization
IGN Live is making its eagerly awaited comeback this June, set against the vibrant backdrop of Downtown Los Angeles at the Magic Box & The Reef. This in-person gathering is not only a nod to gaming enthusiasts but also seeks to fill the significant gap left by the absence of E3. Combining the thrill of
The gaming industry has always been a rapidly evolving landscape, marked by constant innovation and change. However, this dynamism often comes with significant risks, particularly for the creative professionals working on the front lines. Recently, Striking Distance Studios, known for its developing title “The Callisto Protocol,” faced a wave of layoffs that left many in
In an era where information is increasingly becoming intertwined with entertainment, the Museum of All Things emerges as a pioneering endeavor that harnesses the vast repository of knowledge found on Wikipedia. Developed by Maya Claire using the Godot Engine, this virtual museum transports users into a realm where the lines between education and exploration blur
The video game landscape is continuously evolving, especially in genres that evoke emotional responses like horror. Following the successful remake of Silent Hill 2, Bloober Team has rekindled discussions about its collaboration with Konami, hinting at new projects derived from the iconic publisher’s intellectual properties (IPs). This has sparked both excitement and skepticism among gaming
With the arrival of Steam Next Fest running from February 24th to March 3rd, an enticing array of game demos await eager players. Among this curated selection is DoubleWe, an indie gem that intertwines its roguelite mechanics with psychological thriller elements, placing players in a harrowing scenario where paranoia reigns supreme. This article delves into